| Arrange objects along a spline | Movie Scenefile This example shows how to use the spline node to position several objects along a spline. By default all children of the Arrange Null will be placed along the spline evenly. In the movie the Start and Stop percentage are animated. |
| Morphing with Xpresso 1 | Movie Scenefile This example shows how to use the new Collision node to morph between polygon objects. |
| Morphing with Xpresso 2 | Movie Scenefile Morphing between two given polygon objects with Xpresso. |
| Multipede setup | Movie Scenefile A simple way to create characters with multiple pairs of legs. |
| HPB Targets with Xpresso | Scenefile Three basic setups for target expressions build in Xpresso. |
| Simple Deformer | Movie Scene Screenshot Scenefile This example shows the use of the Point node to read and set point data |
| Stick to deformed mesh | Movie Scenefile This example shows the use of the Polygon node to attach an object to a polygon of a deformed mesh. You have to increase the priority of the Xpresso Tag for this to work correctly (already done in the example) |
| Point stick to Object | Scenefile This example shows the use of the Polygon and Point node to attach the point of a spline to the center of a polygon |
| EKG effect using a Spline | Scenefile Movie This example will use a spline to create an EKG like effect. |
| Animating an eye | Scenefile Movie This example uses an Xpresso controlled Gradient shader. |