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This is intended as a starter for all those who would like to use Xpresso and Thinking Particles.


The only prerequisites here are that you have made yourself familiar with the general Xpresso interface, how you create and connect nodes and that you had a go at the tutorials that ship with CINEMA 4D R8 and Thinking Particles. Also be prepared to have a look at the reference books inbetween, since not all nodes and especialy not all options they have can be explained here. The mathmatical knowledge required is mostly rather simple. If you have an idea on what a vector is you have covered a fair deal.

Thanks to the work of Emmanuel Roux (aka tabou) you can find a french translation here.
Thanks to the work of Loris Natale you can find an italian translation here.

Basics

Introduction to vectors
Introduction to coordinates
How to access Xpresso values without opening the editor

Xpresso

Light control
Goodies
Car suspension
Materials (planned)

Thinking Particles

Softbodies
Firework
Rain (planned)

Knowledge

Emitters

More

Glossary
Additional links
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